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Comment Re: Event 7: The Kopru Ruins
I have been running Kollin as more of a "build" than a character, wanting to see where it all went in the long run.  I began 3.5 playing in WWC2 ...
Comment Re: Event 7: The Kopru Ruins
  With regards to 2nd ed versus 3.5 ed - I have to confess to having a preference to 3.5 - though I do know what you mean about it being ...
Comment Re: Event 7: The Kopru Ruins
Chris, thanks for notifying me about the spammer. One discussion forum was open to the public, which I made to member-only. As to continuing: I very ...
Comment Re: Event 7: The Kopru Ruins
OOC: I have to apologise again for having stalled the game by my absense during the last days. Although I haven't had any problems in real life (if you ...
Comment Re: Event 7: The Kopru Ruins
Kollin fails to jump onto the table and Cyprianus is no more lucky in trying to harm the remaining hillman. However, Bordrick is able to land a lucky blow, ...
Comment Re: Event 7: The Kopru Ruins
OOC: Wouldn't the hillman have got an AoO against Zephaniah as he administers the potion BTW? I am assuming that Zephaniah does not place himself next to ...
Comment Re: Event 7: The Kopru Ruins
Cyprianus is able to land a blow against the remaining hillman [6 points of damage, 18 total]. -- As soon as the liquid in Zephaniah's potion meets ...
Comment Re: Event 7: The Kopru Ruins
As soon as Zephaniah begins to cast his "spell", it turns out that the hostile fighter keeps his promise. The man's longsword cut deep into Elijah's torso ...
Comment Re: Event 7: The Kopru Ruins
Cyprianus runs into the guard room, dodges an attack of opportunity, darts sideways and attacks Bordrick's opponent with a powerful kick [6 points of ...
Comment Re: Event 7: The Kopru Ruins
Elijah doesn't land a blow during his defensive maneuvers. One of the hillmen next to Elijah takes a step to the side [F3-F4] and begins to attack Kollin, ...
Comment Re: Event 7: The Kopru Ruins
Cyprianus fails to tumble passed the hillman, who quite effectively blocks the door. One of Kollin's three attacks injure the hillman substantially (9 ...
Comment Re: Event 7: The Kopru Ruins
OOC: I'm back from my parents-in-law. Although Elijah doesn't strike the hillman, his defensive dance with the weapons is at least something for the ...
Image Map: Guardroom 2
Comment Re: Event 7: The Kopru Ruins
OOC: Just want to let you know that Deb, Lili's player, has decided not to continue with this game. So I will take out Lili. Which means that we have 4 ...
Comment Re: Event 7: The Kopru Ruins
OOC: Iannis seem to have vanished. Lili isn't posting at the moment either. Cyprianus is queueing. So... Kollin whose speed has increased considerably ...
Comment Re: Event 7: The Kopru Ruins
OOC: Kollin could go "through" Bordrick and Elijah. However, he would provoke attacks of opportunity this way.
Comment Re: Event 7: The Kopru Ruins
Elijah misses to stab his sword at the nearest enemy and quickly makes room for the charging Bordrick. However, the dwarf's blow is neglected by the ...
Image Map: Guardroom 1
Comment Re: Event 7: The Kopru Ruins
Kollin pushes open the door into a kind of guardroom. The room contains a table and several chairs, along with four thugs armed with longswords, large steel ...
Comment Re: Event 7: The Kopru Ruins
The seems unlocked and, probably more importantly, untrapped.
Comment Re: Event 7: The Kopru Ruins
"Well, back to the north then," Kollin sighs.  "If anyone needs weapon replacing, here is the way to go.  I doubt any are magical since ...
Comment Re: Event 7: The Kopru Ruins
As Bordrick does not object, Kollin moves forward and opens the door to the west - after a quick check that there are no obvious traps. He looks into a ...
Comment Re: Event 7: The Kopru Ruins
Here's your updated map. The storeroom is the room 19.
Comment Re: Event 7: The Kopru Ruins
Trying to be as silent as possible, Bordrick opens the door to the west. It leads into which looks like a small storeroom. It contains about two weeks of ...
Comment Re: Event 7: The Kopru Ruins
OOC: Now I am fully back as I have again a working computer at home. For the game to gain momentum, I would like to ask you to post at least daily. ...
Comment Re: Event 7: The Kopru Ruins
Just a second before the first spider gets through the open door, Bordrick manages to close it again, his torch now burning some old spider webs on the ...
Comment Re: Event 7: The Kopru Ruins
OOC: Greetings from your Dungeon Master! Yes, I am still living. And I have received your email, Phil. The move is done now, which means that our furniture ...
Comment Re: Event 7: The Kopru Ruins
With the aid of Kollin, Bordrick is able to open the stuck door slightly. After some experimenting, they finally manage to ignite the sticky stuff on the ...
Comment Re: Event 7: The Kopru Ruins
OOC: My time is still limited so don't expect me to be online everyday for another week or so. I am waiting for Phil's e-mail.
Comment Re: Event 7: The Kopru Ruins
OOC: The doors are stone-made. --- I am sorry for my relative silence, but we are currently buying a house and moving from one city into another, so my free ...